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Saber Sound => SABER SOUND DISCUSSION => Topic started by: TheBaconWizard on 5 years ago
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OK, so I am reasonably experienced with audacity.
Recently I was making a font and I made a noob's error: I looped a sound without ensuring the join was at 0 Db.
However, it seemed to be fine and so I decided to leave it since the loop is rhythmic and I didn't want to disturb the timing. Lucky me, I thought.. not a single click or pop, I've got away with it. :cool:
Nope! As soon as it was loaded into a saber, there was an almighty crack at the join. Fail :embarrassed:
Well, I've fixed it. But WHY did I not encounter the fault when playing back in audacity? Is there a setting somewhere that I can turn-off any smoothing type algorithm it uses for playback?
Any suggestions gratefully received.
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audacity will use a bit of smart fade in / out at the end of the loop, hiding defects. While it can smooth a bit a non proper looping sound, it won't solve a spectral rupture between the end and the beginning of the sound. That's why you can sometimes try to get a perfect hum but you cannot due to the nature of the sound / loop point selection.
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Thought it might be something like that. Ok thanks, Erv.
Je vous remercie de vos conseils.