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Author Topic: [solved] Clashing all the time  (Read 1210 times)

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Offline JihoSSJ5

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[solved] Clashing all the time
« on: May 14, 2020, 08:36:08 AM »
So i'm not sure what happened or when this started, but recently it seems like after the saber is turned on and clashes a few times, the clashes will continue to go off at the slightest swing. Tried fiddling with hclash but that doesn't seem to fix it.
« Last Edit: May 16, 2020, 08:18:33 AM by JihoSSJ5 »

Offline erv

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Re: [solved] Clashing all the time
« Reply #1 on: May 14, 2020, 08:45:21 AM »
what board ?

Offline JihoSSJ5

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Re: [solved] Clashing all the time
« Reply #2 on: May 14, 2020, 08:52:02 AM »
Oh sorry, CFX

Offline erv

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Re: [solved] Clashing all the time
« Reply #3 on: May 14, 2020, 09:06:20 AM »
you might want to log your motion sensor via RICE
before that I would double check that the motion sensor is reacting. If could totally be over sensitivity

please post a video of the issue as well thanks

Offline JihoSSJ5

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Re: [solved] Clashing all the time
« Reply #4 on: May 16, 2020, 06:41:33 AM »
Here's the video. I'm not sure how to log the motion sensor...I tried resetting the board with RICE and it seemed to solve it for a little while but eventually it reverted back to this. Here's the video: May 16, 2020 - YouTube

Offline erv

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Re: [solved] Clashing all the time
« Reply #5 on: May 16, 2020, 07:12:01 AM »
your clash sensitivity (hclash) is too low IMO

Offline JihoSSJ5

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Re: [solved] Clashing all the time
« Reply #6 on: May 16, 2020, 07:32:50 AM »
I tried maxing it out to 1023 which helped a little, but still clashes a bit too often. It also seems to depend on which sound font I have it set to, some fonts will not have the problem while others clash constantly.

Offline erv

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Re: [solved] Clashing all the time
« Reply #7 on: May 16, 2020, 07:42:00 AM »
like I said, log your board to see what events are triggered

Offline JihoSSJ5

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Re: [solved] Clashing all the time
« Reply #8 on: May 16, 2020, 08:17:54 AM »
sorry, forgot how to do that and had to reread the manual. It seems like the problem was the stabs, kept triggering at random times, so I turned stabfx to 0 and that seemed to fix the problem. Gonna marked solved for now

 

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