To be honest about this game, I'm kinda torn. As far as gameplay goes, I LOVED it... lived up to my expectations 100%. But something was missing... I'm not sure it just seemed so... short? I mean they split it into a bunch of levels but lets face it - you escape from Kamino, go to Cato Nemoidia, hop on that ship to try to get to your girl, and then you're back in Kamino for the ending. I don't count the Dagobah level because while it was AWESOME talking to Yoda, after so much buildup I freaking thought there would be more than a simple short walk through the swamp and a cutscene... idk I kinda figured you might have some kinda ESB style training from Yoda, learning to be a Jedi for real (since you've only learned the ways of the Sith thus far). That part in particular was very disappointing.
The original game had like a million levels... you went on like 3 Jedi hunting missions before you even got into the main plot, then you went off on random missions to find Kota, rescue Leia and Bail Organa, etc. This was all before the long and epic final level that took place inside the Death Star... I just feel like the second game didn't quite live up to this legacy, at least in plot.
Long story short: gameplay = awesome, great Force powers and I loved dual wielding (gave a kinda God of War feel). Plot = Crap, there was no plot besides searching for Juno (which I found tiring), no character development (the debate of whether or not Starkiller was a clone was basically forgotten), and very little playtime.